
#include "LuaGui.h"

class MacOSApplication : public LuaGui::SdlApplication {

public:
    MacOSApplication();
    ~MacOSApplication();

    static MacOSApplication* GetInstance() {
        if (!LuaGui::Application::s_application) LuaGui::Application::s_application = new MacOSApplication();
        return (MacOSApplication*)LuaGui::Application::s_application;
    }

private:
};
